<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	
	>
<channel>
	<title>Comments on: Unity: Triggers and Colliders</title>
	<atom:link href="http://blackish.at/blog/2009/06/unity-triggers-and-colliders.html/feed" rel="self" type="application/rss+xml" />
	<link>http://blackish.at/blog/2009/06/unity-triggers-and-colliders.html?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=unity-triggers-and-colliders</link>
	<description></description>
	<lastBuildDate>Thu, 02 Oct 2025 17:28:23 +0000</lastBuildDate>
		<sy:updatePeriod>hourly</sy:updatePeriod>
		<sy:updateFrequency>1</sy:updateFrequency>
	<generator>https://wordpress.org/?v=4.0.38</generator>
	<item>
		<title>By: Anonymous</title>
		<link>http://blackish.at/blog/2009/06/unity-triggers-and-colliders.html#comment-83</link>
		<dc:creator><![CDATA[Anonymous]]></dc:creator>
		<pubDate>Thu, 24 Feb 2011 12:29:10 +0000</pubDate>
		<guid isPermaLink="false">http://blackish.at/blog/2009/06/unity-triggers-and-colliders/#comment-83</guid>
		<description><![CDATA[Thanks for the info. Had problems with my triggers today. I tried your approach and rotated the trigger witch was standing still. However the trigger event will only accrue now and then. Is this something you have experienced as well?&lt;br /&gt;&lt;br /&gt;Michael]]></description>
		<content:encoded><![CDATA[<p>Thanks for the info. Had problems with my triggers today. I tried your approach and rotated the trigger witch was standing still. However the trigger event will only accrue now and then. Is this something you have experienced as well?</p>
<p>Michael</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: col000r</title>
		<link>http://blackish.at/blog/2009/06/unity-triggers-and-colliders.html#comment-44</link>
		<dc:creator><![CDATA[col000r]]></dc:creator>
		<pubDate>Thu, 05 Nov 2009 13:34:58 +0000</pubDate>
		<guid isPermaLink="false">http://blackish.at/blog/2009/06/unity-triggers-and-colliders/#comment-44</guid>
		<description><![CDATA[just to mention it once more: If the rigidbody doesn&#039;t move, there&#039;s not going to be a collision! &lt;br /&gt;&lt;br /&gt;So if you move a Trigger into a static rigidbody with a collider, nothing will happen. (A very crude workaround would be to add a script to the rigidbody that rotates it by 0.000001 degree each frame... Yes, very crude... as I said...)]]></description>
		<content:encoded><![CDATA[<p>just to mention it once more: If the rigidbody doesn&#39;t move, there&#39;s not going to be a collision! </p>
<p>So if you move a Trigger into a static rigidbody with a collider, nothing will happen. (A very crude workaround would be to add a script to the rigidbody that rotates it by 0.000001 degree each frame&#8230; Yes, very crude&#8230; as I said&#8230;)</p>
]]></content:encoded>
	</item>
</channel>
</rss>
