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	<title>Comments on: Age of Curling: Thoughts about Online Multiplayer</title>
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		<title>By: Anonymous</title>
		<link>https://blackish.at/blog/2009/10/age-of-curling-thoughts-about-online-multiplayer.html#comment-65</link>
		<dc:creator><![CDATA[Anonymous]]></dc:creator>
		<pubDate>Wed, 17 Feb 2010 21:46:01 +0000</pubDate>
		<guid isPermaLink="false">http://blackish.at/blog/2009/10/age-of-curling-thoughts-about-online-multiplayer/#comment-65</guid>
		<description><![CDATA[Ya, you&#039;re correct in saying that the market is small though and it would be a chance you&#039;re taking to go that route.&lt;br /&gt;&lt;br /&gt;-Jon]]></description>
		<content:encoded><![CDATA[<p>Ya, you&#39;re correct in saying that the market is small though and it would be a chance you&#39;re taking to go that route.</p>
<p>-Jon</p>
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		<title>By: col000r</title>
		<link>https://blackish.at/blog/2009/10/age-of-curling-thoughts-about-online-multiplayer.html#comment-64</link>
		<dc:creator><![CDATA[col000r]]></dc:creator>
		<pubDate>Wed, 17 Feb 2010 12:56:04 +0000</pubDate>
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		<description><![CDATA[I agree that a lot of people would enjoy a game that was focused on realism. This wasn&#039;t our main goal for Age of Curling, but maybe we&#039;ll do a more serious simulation at some point down the line... No promises, but it&#039;s certainly something we&#039;re thinking about!]]></description>
		<content:encoded><![CDATA[<p>I agree that a lot of people would enjoy a game that was focused on realism. This wasn&#39;t our main goal for Age of Curling, but maybe we&#39;ll do a more serious simulation at some point down the line&#8230; No promises, but it&#39;s certainly something we&#39;re thinking about!</p>
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		<title>By: Anonymous</title>
		<link>https://blackish.at/blog/2009/10/age-of-curling-thoughts-about-online-multiplayer.html#comment-63</link>
		<dc:creator><![CDATA[Anonymous]]></dc:creator>
		<pubDate>Wed, 17 Feb 2010 12:32:44 +0000</pubDate>
		<guid isPermaLink="false">http://blackish.at/blog/2009/10/age-of-curling-thoughts-about-online-multiplayer/#comment-63</guid>
		<description><![CDATA[well I see the PC version gonna try the trial version out! But ya more in-depth game would probably be wicked. Along with online capabilities&lt;br /&gt;&lt;br /&gt;Jon]]></description>
		<content:encoded><![CDATA[<p>well I see the PC version gonna try the trial version out! But ya more in-depth game would probably be wicked. Along with online capabilities</p>
<p>Jon</p>
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		<title>By: Anonymous</title>
		<link>https://blackish.at/blog/2009/10/age-of-curling-thoughts-about-online-multiplayer.html#comment-62</link>
		<dc:creator><![CDATA[Anonymous]]></dc:creator>
		<pubDate>Wed, 17 Feb 2010 12:27:33 +0000</pubDate>
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		<description><![CDATA[What about a stand alone version non-iphone (PC) curling game? A la Take Out Weight Curling? &lt;br /&gt;&lt;br /&gt;The curling market is missing a &quot;Rock&quot; solid curling game. Take Out Weight is awesome but outdated and tons of glitches.&lt;br /&gt;&lt;br /&gt;Would love to see a proper game with real teams and some Bonspiel\Brier\Olympic modes. If I had chance I would do it myself with the right kind of help. But I don&#039;t know squat about programming.&lt;br /&gt;&lt;br /&gt;You could in fact make a curling game good enough and sell it as a training tool for teams all around the world and throughout Canada. To practice strategy with, off-ice. Teams would have the chance to play all sorts of situation over and over again so they know the right shots. And if it were good enough to sell as that, Curling fans would really enjoy it.&lt;br /&gt;&lt;br /&gt;-Jon]]></description>
		<content:encoded><![CDATA[<p>What about a stand alone version non-iphone (PC) curling game? A la Take Out Weight Curling? </p>
<p>The curling market is missing a &quot;Rock&quot; solid curling game. Take Out Weight is awesome but outdated and tons of glitches.</p>
<p>Would love to see a proper game with real teams and some Bonspiel\Brier\Olympic modes. If I had chance I would do it myself with the right kind of help. But I don&#39;t know squat about programming.</p>
<p>You could in fact make a curling game good enough and sell it as a training tool for teams all around the world and throughout Canada. To practice strategy with, off-ice. Teams would have the chance to play all sorts of situation over and over again so they know the right shots. And if it were good enough to sell as that, Curling fans would really enjoy it.</p>
<p>-Jon</p>
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