As intuitive as most parts of modo are, I don’t think snapping is all that easy to “get”… Or at least I haven’t really gotten it entirely yet. But I came one step closer today:
The Task: Find an easy way to snap a vertex to another vertex within the same Item
Solution: Enable Snapping in Geometry Mode and then in the Tool Properties on the left, make sure to select either “Foreground” or “Both” under Layers (not realizing that this option exists was my long-time mistake, as it was set to “Background” by default). Now press [t] for the Element Move Tool and start snapping vertices!
Bonus Tip: Check the Snaps and Precision pop-out-menu unter Basic Tools…
3 Comments
I had the same problem.. nice one
but do you know how to constrain to axis when snapping.. so, say you want to snap directly below a vertex, but not o the vertex..?
not yet… I think one of those days, I’ll have to read up on the entire snapping thing in the manual… and I remember seeing some videos about snapping a while ago… must have been on the luxology site…
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Markus HoferIndie Game Developer
Austria, Europe
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