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Lightmapped Planets

And this is why I needed that shader. Lightmapped rotating planets where the lightmap rotates in the opposite direction of the mesh (I’m animating the TextureOffset of the Material)
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3 Comments

    Anonymous on December 11, 2010 at 18:16 | Permalink

    I see a black box. did you maybe forget something here? ;-)

    Anonymous on December 11, 2010 at 23:47 | Permalink

    cool! thanks for sharing

    col000r on December 14, 2010 at 13:15 | Permalink

    it's an embedded quicktime mov. I finally gave up on the crappy blogger video upload. it cut my 14 sec video down to 1 sec… but a black box isn't so nice either, might have to keep looking for a better solution… :)

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